WEBM support in OpenPLi
Dream1975 31 May 2010
Hello developers,
Google has released the Webm codec free of patents and licences for use as an alternative for the licensed and patented h264 codec (see also http://www.osnews.co...s_it_on_YouTube).
Is it possible to implement this brand new webstandard codec in OpenPLi?
The git of the codec can be found here http://www.webmproject.org/code/
Samples can be found here http://www.quavlive....odec_comparison
Google has released the Webm codec free of patents and licences for use as an alternative for the licensed and patented h264 codec (see also http://www.osnews.co...s_it_on_YouTube).
Is it possible to implement this brand new webstandard codec in OpenPLi?
The git of the codec can be found here http://www.webmproject.org/code/
Samples can be found here http://www.quavlive....odec_comparison
pieterg 31 May 2010
will be included in gst-plugins-bad_0.10.19
Which we cannot build in the current openpli oe environment, so be patient, wait for openpli-2.0
(note that we can only guarantee we can build gst-plugins-bad 0.10.19 in openpli-2.0, but not that the resulting vp8 plugin will actually work on a dreambox)
Which we cannot build in the current openpli oe environment, so be patient, wait for openpli-2.0
(note that we can only guarantee we can build gst-plugins-bad 0.10.19 in openpli-2.0, but not that the resulting vp8 plugin will actually work on a dreambox)
Dream1975 31 May 2010
"openpli-2.0" Sounds interesting. What is new in this OpenPli (is this OpenPLi with OE 1.6) and when will it approximately be released (weeks, months)?
Dream1975 16 Jan 2011
OpenPLi 2.0 with OE1.6 is available now. Could the VP8 codec be added?
Attached Files
Sjaaky 17 Jan 2011
Does the vp8 codec work on other images? As far as I understand, the vp8 codec needs hardware support.
Dream1975 18 Jan 2011
It's fairly new, so I don't think other images have it already. PLi could be the first one to embrase this new standard.
It is supported in the new Android Gingerbread, Chrome browser and Firefox 4.0. There will also be plugins for IE and Safari (see this link, it's in Dutch http://webwereld.nl/...i-met-webm.html )
If my andoird phone can handle it (which has no VP8 hardware support), I don't think this should be a problem for the Dreambox also (but off course I can be wrong). That's why I ask the proffesionals over here if it can be added, it is bound to become the new web standard.
The project GIT page (where also the code is available) is at http://www.webmproject.org/code/
For gstreamer and webm see also http://blogs.gnome.o...-and-gstreamer/
It is supported in the new Android Gingerbread, Chrome browser and Firefox 4.0. There will also be plugins for IE and Safari (see this link, it's in Dutch http://webwereld.nl/...i-met-webm.html )
If my andoird phone can handle it (which has no VP8 hardware support), I don't think this should be a problem for the Dreambox also (but off course I can be wrong). That's why I ask the proffesionals over here if it can be added, it is bound to become the new web standard.
The project GIT page (where also the code is available) is at http://www.webmproject.org/code/
For gstreamer and webm see also http://blogs.gnome.o...-and-gstreamer/
MiLo 18 Jan 2011
Could the VP8 codec be added?
Can you play back VP8 content on a Pentium-2 class machine? If the answer is no, then putting the codec on the dreambox isn't gonna work either.
Dream1975 18 Jan 2011
I (un)fortunately don't have a pentium 2 anymore. But isn't it possible to add the codec so I can test it. Maybe the Dreambox will be too slow for webm in HD, but maybe sd will work. If I know how to add the codec I would be more than happy to test this.
Erik Slagter 23 Jan 2011
I (un)fortunately don't have a pentium 2 anymore. But isn't it
possible to add the codec so I can test it. Maybe the Dreambox will
be too slow for webm in HD, but maybe sd will work. If I know how to
add the codec I would be more than happy to test this.
I think you are way to optimistic about the processor power of a stb.
vp8 is comparable to mpeg4 (vc, "divx") regarding complexity. You might
be so lucky as to be able to play something like 352x288 in software.
There is a reason stb's use hardware decoders ;-)