Edited by Dean, 21 December 2015 - 12:20.

Inquiry about writing an improved antilogo-like plugin to avoid plasma burn-in
#1
Posted 21 December 2015 - 12:15
Re: Inquiry about writing an improved antilogo-like plugin to avoid plasma burn-in #2
Posted 21 December 2015 - 20:42
Not possible, video decoding is done in hardware and the resulting frames are not accessible AFAIK. You can grab the framebuffer, but not realtime, maybe 1-2 frames per second at maximum. However you cannot modify the output frames, you can only overlay images on top of them - and that's how the plugin you mention is doing it.
Edited by malakudi, 21 December 2015 - 20:43.
Re: Inquiry about writing an improved antilogo-like plugin to avoid plasma burn-in #3
Posted 23 December 2015 - 14:22
Hi malakudi,
Not possible, video decoding is done in hardware and the resulting frames are not accessible AFAIK. You can grab the framebuffer, but not realtime, maybe 1-2 frames per second at maximum.
I did more research since asking the question and there seems to be a way to capture current frame far faster than just 2 times per second. Enigmalight plugin looks extremely smooth.
However you cannot modify the output frames, you can only overlay images on top of them - and that's how the plugin you mention is doing it.
How many times per second can I update overlay image?
Also tagged with one or more of these keywords: antilogo, plugin, image retention, burn-in
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